Visualization Guide
Visualization Guide
Visualization Guide
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Use it! |
Used to calibrate a view camera such that the viewing perspective matches that of a photograph or rendered image. This lets you render a building or other objects over or into the image.
In order to use Photomatch, you must first:
Use the Define Camera tool to set up a camera view that is approximately aligned with the image (see The Define Camera Tool). Generally, photographs are three point perspective, so you should set your camera view Projection to Three Point prior to matching the view to the photograph.
Designate a number of “snappable” monument points in the model whose corresponding locations in the image are visible.
Tool Setting |
Effect |
Match |
Updates the view camera based on the entered pairs of points. This button is disabled (dimmed) until sufficient pairs of points are entered. |
Clear |
Discards previously entered pairs of points and prompts for entry of new pairs. |
Add |
Prompts for entry of additional pairs of point. |
Adjust |
Prompts for relocation of previously specified image points. See To refine the calibration by relocating previously specified image points. |
Lock Focal Length |
Locks the focal length of the view camera so that it does not change during calibration of the view. |
Display Magnifier |
If on, a magnified portion of the image is displayed (in the Photomatch settings window) to make it easier to enter an image point. |
Magnification |
Sets the magnification factor for the magnified portion of the image. |
The Select Photomatch Image dialog box, which opens if no raster image is visible in the view selected for photomatching. | |
When using the standard view controls, you must turn off the Move Camera toggle to maintain the photomatch setup and the camera position. |
When entering a pair of points or relocating an image point, Resetting “backs up” through the entered points, removing previously entered points. This makes it easier to correct errors made while entering pairs of points. |
Photomatch works properly if you render the camera view. It may give incorrect results if you update a rendered view. |
Photomatch relies on accurate photography for the background image. Its transformation is inherently linear and cannot compensate for the spherical distortions that are apparent in some wide-angle photographs. |