What's New?
What's New?
What's New?
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MicroStation V8 2004 Edition integrates a number of SELECT enhancements since Version 8.1.
In the 2004 Edition, the tools for defining and assigning materials are redesigned. A new Material Editor dialog box replaces the old Define Materials and Assign Materials dialog boxes. The new dialog box has a tree view that shows all materials in all palettes, as well as current assignments and attachments. It has both basic and advanced interfaces and is completely resizable.
In the tree view, you can use a right click menu to manipulate materials. Additionally, you can use drag and drop to move or copy materials from one palette file to another.
Also updated is the user interface for the Apply Material tool. It includes a new control that lets you interactively adjust map sizes and positions.
To significantly reduce the amount of time spent waiting for a particle-traced image to render, there is an option to mesh only those surfaces that are visible in a view. The tool tips in the Render settings window provide better status information for partial solutions (where not all surfaces have been meshed).
There is a Real World Lighting option for ray tracing. When enabled, ray-traced images will be rendered using the same lighting attenuation and lumen values as radiosity and particle tracing. This makes it much easier to get material and lighting values correct by ray tracing before starting radiosity and particle tracing solutions.
A number of enhancements have been applied to setting up and controlling source lighting cells with the Define Light tool.
In the Light List, icons indicate the on/off status of the light sources, with yellow light bulbs denoting lights that are “on” and black light bulbs those that are “off”.
Define Light settings showing Spot Lights 1 and 4 are “on,” while 2 and 3 are “off.” | |
You now can edit multiple light sources in one operation, using the Define Light tool. You can select multiple light sources from the Light List (using <Ctrl> Data, for example, to select multiple lights) and then make adjustments to the settings, which then are applied to all of the selected lights.
Light source cells now display their geometry only in the views — the text/enter data fields are hidden. As well, the initial size of the cells is increased. Still, you can vary the size of the cells via the Cell Scale setting.
Hovering the pointer over a light source cell displays a tool tip giving the type, on/off status, name, Lumens, Intensity, and IES data (if any) for the light source.
When modifying a light source's target, the AccuDraw compass now aligns with the direction of the light.
Setting the configuration variable MS_IMAGE_EDITOR specifies the image editing program that you want to use for editing image files in the Map Editor. Otherwise, the Windows file association program is used.
PhotoMatch is enhanced to use AccuSnap when enabled. The tool also uses an improved matching algorithm even when the initial view is very different from the desired match.