Reference Guide
Reference Guide
Reference Guide
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Used to save the contents of a rendered or wireframe view to a file. Opens when Utilities > Image > Save… is chosen.
Sets the source view.
Sets the image file format.
Sets the degree of compression for an image file format. For example, compression options for a JPEG Format image file are from Minimum Loss to High Loss. Greater compression is achieved as image quality is sacrificed: Minimum Loss yields the highest image quality and least compression; High Loss yields the lowest image quality and the greatest compression.
The design file's color table is controlled in the Color Table dialog box (Settings menu > Color Table…). |
Sets the number of colors in the image file's color palette. The available options depend upon which Format is chosen. For example, Intergraph RGB supports only 24-bit color, while PICT supports 24-bit color, 256 colors, and gray scale.
Sets the rendering method — Wireframe, Hidden Line, Filled Hidden Line, Constant, Smooth (Gouraud), Phong, RayTrace, Radiosity, or Particle Trace. See Rendering for information about rendering methods.
Sets the shading type — Normal, Antialiased, or Stereo.
(Shading set to Ray Trace, Radiosity, or Particle Trace only) Sets the rendering action to be performed. Options vary depending on the Shading mode chosen, and are the same as those available via icons in the dialog box of the Render tool.
Sets the resolution, in pixels, at which to save the image. When you set the X or Y resolution, the remaining setting (Y or X) is automatically adjusted to match the view aspect ratio.
Sets the brightness of the image in the file. The default value is 1; the valid range is 0.1 to 3.0. Increasing the Gamma Correction setting lightens the image; decreasing it darkens the image.
If on, enables the banded rendering process.
Banded rendering only works with true color (24-bit) or RGB Alpha rendering and does not support the JPEG format. |
The amount of memory (in kilobytes) set aside for the rendering process. The more memory, the fewer bands required to process a given image at the current resolution.
This also results in faster processing because there is overhead involved in performing banded rendering. |
The complement to the memory parameter, this field is automatically calculated based on the rendering parameters and the amount of memory made available. You can directly enter the number of bands, which will result in a recalculation of the amount of memory required for rendering each band.
Lets you render on more than one computer platform or continue an aborted, banded rendering. For example, you can start rendering on one computer, and then access the same file from another computer and continue the banded rendering, making sure that the bands are saved in the same directory.
Opens the Save Image As dialog box, which is used to save the image file.
The controls are analogous to those in the Save As dialog box (see File menu > Save As…). |
Closes the dialog box without creating an image file.