Visualization Guide
Visualization Guide
Visualization Guide

Create Animation Camera


Use it!

Used to create an animation camera.

Create Animation Camera dialog box

  
Tool SettingEffect
Create Camera From View

If on, lets you create an animation camera from an existing view.

Lens Angle

Sets the angle, in degrees, for the lens. A value of zero specifies a parallel projection.

Focal Length

Sets the lens focal length, in millimeters.

Standard Lens

Sets the Lens Angle and Focal Length in accordance with the following:

  • Standard lens — FishEye, ExtraWide, Wide, Normal, Portrait, Telephoto, or Telescopic.

  • Parallel (Off) — specifies a parallel projection (zero Lens Angle).

  • Custom — default setting when the Lens Angle or Focal Length is set manually.

Front Clip

If on, sets the distance, in working units, from the camera to the front clipping plane. If off, the front clipping plane is at the camera origin (no clipping).

Back Clip

If on, controls the distance, in working units, from the camera to the back clipping plane. If off, there is no back clipping plane.

Lens Diameter

Sets the diameter, in working units, of the camera lens.

  • For a parallel projection (zero Lens Angle), a lens diameter is required.

  • For a non-zero Lens Angle, a positive value places the focal point behind the camera origin.

Cell Scale

Sets the size of the camera by applying the specified scale factor to the standard animation camera cell.

To create an animation camera
  1. Select the Create Animation Camera tool.

  2. Enter a data point to define the camera origin.
    A cone or cylinder dynamically displays to show the field of view for the camera.

  3. Enter a data point to define the camera target. (This target is not the same as a target cell created for scripting purposes with the Create Target tool).
    The Create Camera dialog box opens.

    Create Camera dialog box

      

  4. In the Name field, key in the desired camera name.

  5. (Optional) In the Description field, key in the desired description.

  6. Click the OK button.
    The camera is placed as a Construction class cell.

Key-in: ANIMATOR CAMERA CREATE