Visualization Guide
Visualization Guide
Visualization Guide
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If a hierarchy of actors is keyframed, the in-between frames are calculated with the hierarchical relationships between the actors maintained.
An animation can include many keyframes with different actors in each one, so it is not necessary to include all of the animated geometry in every keyframe.
If an animation includes many actors that move independently of one another, the actors can be placed in separate keyframes and scripted independently. This can greatly simplify the task of scripting complex animations. |