Visualization Guide
Visualization Guide
Visualization Guide
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Use it! |
Used to create a script to parametrically position an actor during an animation sequence. Positioning of an actor is restricted to those manipulations that were defined when the actor was created (or later modified with the Modify Actor tool). A number of built-in variables and functions are available for defining actor motion equations — see Built-in variables and functions.
Script Actor dialog box | |
You can script the position, rotation, or scale of an actor as a function of time, or frame number. For example, the formula 5*frame in the X Rotation field causes the actor to be rotated 5° about the X axes, every frame of the animation sequence.
When working with this tool, you can identify and accept the actor graphically, or you can double-click its name in the list box that appears when Display Actor List is on.
Tool Setting | Effect |
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Display Actor List | If on, a list box containing the names of existing actors is displayed. See Working with actors. |
Script Actor dialog box. Options not available for the identified actor are dimmed. | |
If, to identify the actor (step 2), you select an actor name in the Script Actor settings window that is shared by multiple actors, the script is applied to all actors with that name. This is desirable only if you want to apply the same scripted motion to all. In general, it is recommended that actor names be unique. |