User Guide
User Guide
User Guide
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Use it! |
(3D only) Used to create a 3D fillet between two surfaces (shapes, cones, extruded surfaces, surfaces of revolution, or B-spline surfaces) by sweeping an arc of constant radius along the common intersection curve — commonly referred to as a constant radius rolling ball fillet. The fillet is created in the area pointed to by the surface normals of both surfaces.
Tool Setting | Effect |
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Truncate | Defines which surface(s) are to be truncated:
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Radius | Sets the fillet's radius. |
Creating a fillet between two surfaces. Left: Identify the two surfaces (1 and 2). Right: Accept (3) to view the fillet, then accept (4) to create the fillet. | |