User Guide
User Guide
User Guide

Construct Skin Solid/Surface


Use it!

(3D only) Used to construct a B-spline surface by transforming two elements (sections) along another element (the trace). The sections and trace can be lines, line strings, arcs, ellipses, complex chains, complex shapes, or B-spline curves.

Tool SettingEffect
Type

Can be Surface (not capped) or Solid (capped).

Orthogonal

If on, each section is rotated to be perpendicular to the trace.

To construct a B-spline surface by skin
  1. Place the section elements in their correct position (orientation and location) on the trace element.

  2. Select the Construct Skin Solid/Surface tool.

  3. Identify the trace.

  4. Identify the first section.

  5. Identify the second section.

  6. Enter a data point to display the B-spline surface.

  7. Accept the surface.

    Left: Identify the skin path (1), and the two profiles (2, 3).

    Right: Accept to view the surface (4), and again to construct it (5).

      

Key-in: CONSTRUCT SURFACE SWEEP