User Guide
User Guide
User Guide
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Use it! |
(3D only) Used to construct a B-spline surface that is transformed between section elements, or elements of a network.
All section elements must be in the same direction to avoid the resulting surface from being “twisted”. Before using Construct Surface by Section or Network, use the Change Element Direction tool in the Modify Curves tool box to change the sections' directions and start points so they are in a similar position to each other. As a final check, visual aids display each element's direction as it is selected.
Tool Setting | Effect |
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Define By | Sets how the surface is constructed.
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Apply Smoothing | (Define By set to Section only) If off, the continuities of the constructed surface are those of the input cross-sections. If on, each input cross-section is approximated by a smooth B-spline curve within the specified Tolerance value, and the surface is created from the approximation curves. |
Smoothing Tolerance | (Apply Smoothing on only) Lets you change the value of the smoothing tolerance value. Smaller tolerance values cause the constructed surface to follow the construction elements more closely. |
Top Left: Identify the section elements (1,2,3, and 4). Arrows display to verify the element direction. Top Right: Accept to display the B-spline surface (5) and accept again to create the surface (6). | |
With Apply Smoothing turned on, each section element is approximated by a B-spline curve, with the resulting surface being smoother. | |
Key-in: CONSTRUCT SURFACE CROSSSECTION
Each element (curve) in the u-direction must intersect each element (curve) in the v-direction of the network. |