User Guide
User Guide
User Guide
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(3D only) Used to create a hollowed out solid having faces of a defined thickness. One or more selected faces may be removed to create an opening. You can shell both standard solids and those that have been modified in some way.
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In operation, you can select one or more faces as follows:
After selecting the solid, as you move the screen pointer over it, the face nearest the pointer highlights. A data point selects the highlighted face, which remains highlighted.
You can select additional faces using <Ctrl> data points. That is, press <Ctrl> and move the pointer until the required face highlights. Entering a data point, while holding down <Ctrl>, selects the highlighted face.
To select a face that is behind another in the view, enter a data point (or <Ctrl> data point) on the face, which will highlight the nearest face. Then enter Resets until the required face highlights.
You can use Resets also to deselect an incorrect face. Where a number of faces have been selected, consecutive Resets will deselect them in the reverse order (that is, the last face selected is the first face deselected).
Tool Setting | Effect |
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Shell Thickness | Sets the wall thickness for the remaining faces. |
Shell Outward | If on, material is added to the outside; the original solid defines the inside of the walls. |
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Creating a shell solid Left: Identify the solid (1). Center: Identify the first face to remove with a data point (2) and the second face with a <Ctrl> data point (3). Right: Accept (4), to create the shell solid. | |
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Rendered view of the shell solid. | |