Reference Guide
Reference Guide
Reference Guide
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Used to create and manipulate animation keyframes. Opens when the Keyframes dialog icon is clicked in the Animation Settings tool box, or when Settings > KeyFrames is chosen from the Animation Producer dialog box.
Animation KeyFrames dialog box | |
Key-in: DIALOG ANIMATOR KEYFRAME
The list box displays the name and description of all keyframes in the active design file.
Opens the Create Keyframe dialog box, after selecting an element(s). This dialog box then is used to create a keyframe of the selected element(s) in their current location.
Deletes the keyframe that is selected in the list box.
Used to position elements at a certain keyframe.
It is recommended to define a “Home” keyframe that contains the animation geometry in an unmodified state. You then can use the Freeze button, to move elements back to the home position after repositioning them for keyframing. |
You can use the Freeze button to edit or “tweak” a keyframe. First, use Freeze to move all geometry to the position for the keyframe to be tweaked. After modifying the elements as desired, use the Create button to replace the keyframe by reusing the existing keyframe name. |
Opens the Script Keyframe dialog box, which is used to script a keyframe.