Reference Guide
Reference Guide
Reference Guide

Edit Script Entry dialog box

Used to add a new script entry, or to modify an existing script entry. Opens when New or Edit is chosen in the Edit menu, when the New Entry or Edit Entry icons are clicked, or when New or Edit or chosen in the right-click menu in the Save Multiple Images dialog box (Utilities menu > Image > Save Multiple).

When you hover the pointer over the Design File or Output File fields, a tool tip displays the full path to that file.

Any changes that you make in the Edit Script Entry dialog box are applied immediately to the script entry in the Save Multiple Images dialog box.

Edit Script Entry dialog box

  

Design File

The name of the design file to render. The active design file is the default. To select a different file, click the Browse icon (at right of the Design File name field), which opens the Select File to Render dialog box. The controls are analogous to those in the Open dialog box (File menu > Open…).

Output File

The name of the output file after processing the design file. This can be the actual file name, or you can use an Output File Name macro. By default a macro, with the selected file format's extensions, is inserted. To change the name or location of the output file, click the Browse icon (at right of the Output File name field), which opens the Set Output File dialog box. The controls are analogous to those in the Save As dialog box (File menu > Save As…).

When creating entries for a script file, make sure that each output file has a unique name, so that they do not overwrite previous images having the same name. Where there are existing files of the same name, the offending entries display in red in the Save Multiple Images dialog box.

View

Sets the source view group, or saved view to use. Selecting a view also selects the associated model.

Icons differentiate view groups from saved views with icons, as follows:

Indicates a view group.

Indicates a saved view.

View Number

Option menu that lets you select a MicroStation view.

Model

Displays the name of the model to which the selected view is associated.

Rendering Setup

Lets you select a rendering setup that is in the DGN file, or <None> if no rendering setup is required.

Apply View Attributes

If on, applies the view attribute settings of the rendering setup file to the source view for the script entry. This option is dimmed if Rendering Setup is set to <None>.

Format

Sets the image file format.

Compression

Sets the degree of compression for an image file format. For example, compression options for a JPEG format image file are from Minimum Loss to High Loss. Greater compression is achieved as image quality is sacrificed: Minimum Loss yields the highest image quality and least compression; High Loss yields the poorest image quality and the greatest compression.

The design file's color table is controlled in the Color Table dialog box (Settings menu > Color Table…).

Mode

Sets the number of colors in the image file's color palette. The available options depend upon which Format is chosen. For example, Intergraph RGB supports only 24-bit color, while PICT supports 24-bit color, 256 colors, and Grey Scale.

Render Mode

Sets the rendering method — Wireframe, Hidden Line, Filled Hidden Line, Constant, Smooth (Gouraud), Phong, RayTrace, Radiosity, or Particle Trace. See Introduction to Rendering for information about rendering methods.

Shading Type

Sets the shading type of the view for script entry.

Action

(Render Mode set to Ray Trace, Radiosity, or Particle Trace only) Sets the rendering action to be performed. Options vary depending on the Shading mode chosen, and are the same as those available via icons in the Render tool dialog box, with the following exception. When Shading is set to Radiosity or Particle Trace, Load Solution... replaces the Continue after Reset icon. If you select Load Solution..., the Load Rendering Database dialog box opens, to let you choose a rendering database.

Solution

(Shading set to Radiosity or Particle Trace only, and Action is not set to Load Solution) Lets you save, or not save, a solution after it has been computed. With Particle Tracing selected, other options let you also delete the current particle tracing work files.

Panorama Type

Sets the type of panorama that the script entry will be saved as, if any.

Panorama Slices

Defines the number of slices in the cylindrical panorama, or the number of images created for each altitude for QuickTime Image Object panoramas.

This field is disabled (dimmed) when Cube is the selected Panorama Type.

Tilt Angle (Min/Max)

(Panorama Type set to Object - Custom only) Sets the minimum and maximum altitudes for the panorama.

Resolution X Y

Sets the resolution, in pixels, at which to save the image. When you set the X or Y resolution, the remaining dimension will be adjusted automatically to match the view aspect ratio.

Gamma Correction

Sets the brightness of the image in the file. The default value is 1; the valid range is 0.1 to 3.0. Increasing the Gamma Correction setting lightens the image; decreasing it darkens the image.

Render Image in Bands

(Panorama Type set to None only) If on, enables the banded rendering process.

Banded rendering only works with true color (24-bit) or RGB Alpha rendering and does not support the JPEG format.

Memory (kBytes)

(Render Image in Bands on only) The amount of memory (in kilobytes) set aside for the rendering process. The more memory, the fewer bands required to process a given image at the current resolution.

This also results in faster processing because there is overhead involved in performing banded rendering.

Number of Bands

The complement to the memory parameter, this field is automatically calculated based on the rendering parameters and the amount of memory made available. You can directly enter the number of bands, which will result in a recalculation of the amount of memory required for rendering each band.