Reference Guide
Reference Guide
Reference Guide

Display

Contains controls to define the display of the particle traced solution.

Display Mode

(Visible only when Show Advanced Settings is on.)

This setting is controlled via two option buttons. The button on the left sets the type of display for the result.

Color button

The button on the right sets the colors used.

Ray Trace Specular Effects

If on, the final display is ray-traced, instead of smooth-shaded. Ray-tracing of the final display is required to render the correct specular reflections and refractions in objects such as mirrors and windows. During the meshing phase, by default, the surfaces are displayed in smooth-shaded mode as they are computed.

Open Ray Tracing settings dialog icon

Clicking this icon opens the Ray Tracing settings dialog box.

Wiremesh Overlay

(Visible only when Show Advanced Settings is on.)

If on, lets you display a wireframe mesh over each surface during the meshing phase. This can be useful to visually inspect the size and orientation of the meshes used to create a solution. This setting is found also in the Radiosity dialog box.

Brightness Multiplier/Adapt to Brightness

These settings let you adjust the display brightness of a particle-traced solution.

Adjusting the Brightness using the slider in the Render tool settings, automatically updates these settings.

Display Range (lumens per square mu)

(Visible only when Show Advanced Settings is on.)

This color bar shows the range of brightness displayed for a solution, using the current brightness settings. The color bar can appear in three forms:

As the values of the brightness controls are changed, the minimum and maximum luminance values will update accordingly.