Reference Guide
Reference Guide
Reference Guide

Save As DWG/DXF Options General tab, Entity Mapping

Used to set entity mapping options for saving to DWG and DXF files.

The DGN file format is a superset of the DWG file format. While every DWG entity can be accurately represented in a DGN file, the converse it not true. When saving certain DGN elements to DWG, the geometry types may not match exactly. In this case, the DGN geometry must be converted to an alternate representation that can be saved as a DWG entity. The type of DWG entity that is created is typically dictated by the intended purpose of the DWG file.

Other groups of options under the General tab include:

Save As DWG/DXF Options General tab, Entity Mapping

  

Planar LineStrings

Sets options for mapping planar line strings.

Nonplanar LineStrings

Sets options for mapping nonplanar line strings.

Flat Solids and Surfaces

Sets options for mapping any surface or solid element with flat (planar) faces.

Curved Solids and Surfaces

Sets options for mapping any surface or solid element with curved faces.

Filled Elements, 2D Unfilled Elements, 3D Unfilled Elements

Unlike DGN, the DWG format does not have strong support for closed, planar elements. Solid or Face elements are limited to 3– or 4–sided polygons. A polyline can be designated as closed, but closed polygons are not recognized as opaque for rendering. Region entities can accurately represent closed elements, but they rely on the ACIS solid modeling engine, and are, therefore, somewhat inefficient. Additionally, DWG has no support for arbitrary filled areas, but instead relies on separate Solid hatch entities.

For maximum flexibility, entity mapping can be selected for the following types of filled and unfilled elements:

These element types can be mapped to the entities in the following table.

Entity

Characteristics

Polyline

  • Compact

  • Simple to edit

  • Unfilled

  • No rendering

Polyface Mesh

  • Compact

  • Accurate for polygons only

  • Difficult to edit

  • Renderable

Solid

  • Simple

  • Renderable

  • Limited to 3 or 4 sides

Face

  • Simple

  • Renderable

  • Limited to 3 or 4 sides

Region

  • Heavyweight

  • Difficult to edit

  • Renderable

Hatch

  • Heavyweight

  • Difficult to edit

  • Solid hatches are always filled